You can use the server engine's IterateDependents method for that.

  with bsServerEngine.IterateDependents do try
    for i := 0 to Pred(Count) do
      if TObject(Items[i]) is TnxStateComponent then
        if TnxStateComponent(Items[i]).Enabled then
          if not TnxStateComponent(Items[i]).Active then
            // do your stuff
  finally
    Free;
  end;
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