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How do I access server side objects?
You can use the server engine's IterateDependents method for that.
with bsServerEngine.IterateDependents do try for i := 0 to Pred(Count) do if TObject(Items[i]) is TnxStateComponent then if TnxStateComponent(Items[i]).Enabled then if not TnxStateComponent(Items[i]).Active then // do your stuff finally Free; end;
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